Both hands: Solo Scenario item # 146 Master’s Lute – some may not like it, as it allows “only” to make move 2 or attack 2 when you play song ability, … Too bad there are no lvl 8-9 monster cards for those who want to try ultra-hard/insane levels . Sun is the best tank in the game, Soothesinger is the best support, Scoundrel is a formidable attacker – all in all powerful combination of great classes. 1 Scenario Book 7. IMHO, that character is so overpowered, upgrading it even more would be a huge abuse. Yeah. The idea behind the Mindthief solo scenario is that your friends have been captured, and it is up to you to rescue them. Spoiler for solo scenario item: If you intend to play the Soothsinger for more than a couple of scenarios then the Master’s Lute is a must-have in your repertoire and the very definition of … The only worth spending upgrade which I considered was adding “jump” to one of the moves so I do not need to use special shoes. Still, I will provide my evaluation of basic set as well as choices in consecutive level-ups. I leveled her to 9 and frankly I was doing a lot of the same stuff over and over again, but everyone enjoyed the impact my play had and I've played healer/support in a lot of other games, so this incarnation had its own tricks to learn. That helped with the other characters being played, the Soothsinger and Elementalist who weren’t able to be tanks. As far as perks are concerned, you should definitely start with: As some of you may have noticed – I had very few perks. View all posts by The Boardgames Chronicle. The main mechanics of the Soothsinger are: Songs: The Soothsinger has a vast array of top non-loss actions called “Songs”, which, similar to the Mindthief’s Augments, stay in the play area once played and have a persistent effect. All but the Soothsinger, that is. For this week's video we are featuring Kat's playthrough of Unnatural Insults, the 'Lightning Bolt' solo scenario. Don’t play this class if you want to shine as a direct damage dealer. I know that's part of the draw of Gloomhaven, but Lightning was my jam, the character was made for me. 50 Money Tokens 6. This includes a 24-page scenario book of 17 all-new solo scenarios, a deck of 17 item cards & many rewards. These scenarios are locked until the town has achieved prosperity level 3 and two characters have retired. I’ve played Mindthief, Brute, Sun Sign and Music Note and I have to say that I am enjoying the Music note immensely. We all knew we would remain with such a setup for quite a long time until we start to retire again. The retaliate damage just piles up. Wow, couldn't be more polar opposite. Since the song (example, +1 shield) is already so strong you can easily spending time collecting money while your buddies kill stuff with their free shield. Out of the starting accessories, the Minor Stamina Potion is most useful since it lets her reuse her high-impact cards while adding much-needed longevity. Initiative: The Soothsinger has incredibly well-balanced initiatives. This includes a 24-page scenario book of 17 all-new solo scenarios and a deck of 17 item cards - rewards for completing each of the missions. The Soothsinger’s item choice depends on how much actual attacking she plans on doing during the scenario. Because of their diminutive size, the Quatryl feel they have a lot to prove. Michal. I would also add Major Healing Potion, as you are not a true healer and often instead of healing yourself, you may prefer to help friends instead. Remove any spaces next to the exclamation points. 3? I went from Lightning Bolt to Music Note. Use both Potions and the Bow, activate the Pendant to refresh both Potions, use them again, and then use the top loss of Lava Eruption. 18 Character Miniatures 3. Your spoiler tag has spaces and may not display correctly. level 2. Then take him to 60% and allow his World in Flames … Very unusual ability cards, stronger attacks often at the bottom, upper parts mainly for buffs/de-buffs (like songs). New comments cannot be posted and votes cannot be cast. Blessings and Curses: When not performing, the Soothsinger has an easy time encouraging her allies and hampering the enemies’ attacks with her numerous Blessings and Curses. Hard pass. Ealdwic Park in London is currently the best place to engage in random roleplaying. Combine it with Major and Minor Power Potions, Piercing Bow, and Pendant of Dark Pacts. These scenarios are locked until the town has achieved prosperity level 3 and two characters have retired. It sounds like this class is not the right fit for some players and definitely for some parties. Usually staying behind, sometimes may do some sneaky ranged attacks. Still, once I saw Bard’s perks, I decided that full support is not good enough and I want to have some action too. The blesses plus your own modifiers can turn them into a couple of glass cannons and let you get your songs into a good rotation and cycle your attacks. With a Sun frontlining, Defensive Ditty and Soothing Lullaby were up more often, whereas with Circles, Power Ballad and Disorienting Dirge were my go-to. Please contact the moderators of this subreddit if you have any questions or concerns. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. Enjoy his article! Sorry, your blog cannot share posts by email. ... We are at prosperity 4 so the one item he mentions is unavailable to me. Especially because we’ll likely want to use the persistent bonus on the bottom of Defensive Stance in every scenario which reduces our hand to 10, really. Fun, not really. With no Jump to speak of until a level 9 top move, the Winged Shoes are an obvious choice for the Soothsinger. Is it a monotonous class? The way to customize Note are endless and I advise you to experiment! In a 2p campaign, until you have the money for good items, it's hard to do any damage. If you have money, I would suggest boots that give you flying/jump, as none of your cards allows this. I've done something similar, but with a 2-scenario hop into Triforce between the two. Combine with a 2-3 XP loss and a couple of reusable 1 XP cards and you’ll frequently rack up 15+ XP before the scenario bonus. 1 Map Board 15. The songs are a LOT more flexible if you have a balanced party and you don’t end up using the same song the whole time. Depends on what level you start with. Each turn she starts with an active Song grants her 1 XP, easily netting her 10 XP almost every scenario just from Songs. She can play quickly with any of her Songs (which are all 25 or faster) yet retains the option to go late with a handful of slow cards that maintain their usefulness no matter the scenario, such as Tuning the Outcome. Everyone who queues is essentially sent in a… So if they are just more PVE content what makes scenarios different than the other forms of instanced content out there? 6 Monster Stat Sleeves 9. That’s cool, the Soothsinger can do that too, and from range! Further, a character entering one of the scenarios … Compared to the six starting classes, she most closely resembles the Tinkerer, albeit with her abilities affecting more targets and no summons. If the team composition is not great and you lack synergy, little improvements will help, so sure, try something, but not too much. Soothsinger. Change ), You are commenting using your Google account. Beside 8 level-up cards I used mainly the Wistful of Wounding, to have anything that may work against heavily shielded enemies. I'll probably be able to get the help and potions recommended. As before, if you don't want to be spoiled anything about the class please skip the entire post, but if you're considering playing the class (or don't care about being spoiled), read on. You therefore always need to bring a couple of 4+ moves and play them at the right time to keep up with your more mobile teammates. 1 Town Records Book 11. In markdown, >!a proper spoiler has no spaces next to the exclamation points that are part of the spoiler tags.!<. Image Source: Across the Board Cafe. 1 Rule Book 2. - Other than DD, songs only benefit allies. 47 Monster Stat Sheets 4. That is obligatory and will enormously boost your character! The Soothesinger – bard, whose soothing voice may distract opponents and inspire friends. Painted Minis. In battle, the Soothsinger’s first instinct is to hang back and control the battlefield from afar with Songs and disabling actions. 457 Attack Modifier Cards 16. There’s no wrong party composition as far as the Soothsinger is concerned, one of the reasons why she’s included in almost everyone’s ideal party roster. I’m really looking forward to leveling and adjusting as our party comp changes - currently with Three Spears and Brute but the latter will retire soon. I had a disastrous first outing ( 72 ) which was partially just due to difficulty but also inept playing on my part, but the second scenario with Note was a revelation. The idea behind the Soothsinger is that you can either slow down monsters and reduce their damage or speed up allies and increase their damage. 504 Character Ability Cards 12. You must be at least at prosperity 3 and have 2 retired characters to unlock them. Be forewarned that a lot of these actions are found on the bottom of her cards, meaning she must often choose between moving or CCing monsters, a delicate balancing act that’s one of the challenges of playing the Soothsinger.